Ja overal vond ik het heel lekker alleen ik ben persoonlijk niet zo een fan van tomaten en sla op mijn bigmac 7/10. Ik zou dit een zeer goed geven als het voor een schoolopdracht was. 3 sterren
Obviously super creative, this could be a realy cool mecanic in a game, you might want to consider applying a (colour) filter to one of the two perspectives to make the difference a bit more visible, super interesting idea though!
Whew this is weird, but cool! i could see this being a puzzle game, or maybe some weird exploration game in which you speak to beings from different dimensions. Finding things to give to them, something like that?
Cool effects! Try to add a goal to the game and also make the goal and controls clear to the player. What kind of gameplay can you make with these effects? A switch between worlds perhaps, or finding something in one world which you need in the other?
Got motion sick, confused, and intrigued. Thanks for really experimenting, well done.
Maybe have the player run through a maze just to give the player a goal (maybe there is one but I couldn't find it as I could not keep on playing for long)
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Insane
Ja overal vond ik het heel lekker alleen ik ben persoonlijk niet zo een fan van tomaten en sla op mijn bigmac 7/10. Ik zou dit een zeer goed geven als het voor een schoolopdracht was. 3 sterren
resetObstacle()waarom had je geen kip nuggets besteld?
could not stack more than 2 boxes on top of each other B/5, would play high
really cool visuals, the game does need some kind of goal tho. iT would be nice if there was some way to tell front from back visually
This is mind boggling o.O Really cool concept, but whats the goal of the game?
Obviously super creative, this could be a realy cool mecanic in a game, you might want to consider applying a (colour) filter to one of the two perspectives to make the difference a bit more visible, super interesting idea though!
Whew this is weird, but cool! i could see this being a puzzle game, or maybe some weird exploration game in which you speak to beings from different dimensions. Finding things to give to them, something like that?
Cool effects! Try to add a goal to the game and also make the goal and controls clear to the player. What kind of gameplay can you make with these effects? A switch between worlds perhaps, or finding something in one world which you need in the other?
Got motion sick, confused, and intrigued. Thanks for really experimenting, well done.
Maybe have the player run through a maze just to give the player a goal (maybe there is one but I couldn't find it as I could not keep on playing for long)